New Variant
Posted: Fri Jan 08, 2010 8:23 pm
I've got a suggestion for a new variant, but the rules need a thorough going over before its going to come anywhere near to fruition. It has no name, so plz suggest any if you can, for the sake of somplicity I'll refer to the variant as IDEA throughout this ost.
See this post for the orignal proposal.
The aim of IDEA is to give bonus points to players for getting all of the maxes available in a letters round, with a bit of gambling thrown in.
The game works the same as standard rounds, with 9 letters, the same restriction on vowels and consonants etc.
The difference between IDEA and standard, is that IDEA has an additional scoring system, as well as having the standard scoring system. The additional scoring system enables you to get bonus points in each letters and numbers round.
Earning bonus points in letters rounds:
You may bet 0, 1, 2, or 3 points on yourself having got all the maxes in the round. If you bet successfully, then you win the amount of points that you bet, however if you bet unsuccessfully, the amount of points you bet are subtracted from your score. This clearly brings another tactical layer to the game, in terms or declaring, but also in picking (It would combine nicely with goatdown).
Earning bonus in numbers rounds:
You get an extra two (maybe 3) points if you get the optimal solution in a numbers game. The optimal solution being the solution which gets closest to the target whilst using the least amount of numbers from the selection possible, i.e the one that Carol/Rachel explains at the end of a numbers game on apterous.
Earning bonus points on the conundrum:
Im still not sure about how this could work yet without overcomplicating the conundrum buzzing system.
See the original suggestion that I linked to for an example game.
Im keen to get a comprehensive set of rules set up, so if you find any loop holes, please point them out. Also suggest improvements and names
(I know there are lots of loop holes at the moment, so please wait until ive made a couple more posts to start pointing loads out.)
See this post for the orignal proposal.
The aim of IDEA is to give bonus points to players for getting all of the maxes available in a letters round, with a bit of gambling thrown in.
The game works the same as standard rounds, with 9 letters, the same restriction on vowels and consonants etc.
The difference between IDEA and standard, is that IDEA has an additional scoring system, as well as having the standard scoring system. The additional scoring system enables you to get bonus points in each letters and numbers round.
Earning bonus points in letters rounds:
You may bet 0, 1, 2, or 3 points on yourself having got all the maxes in the round. If you bet successfully, then you win the amount of points that you bet, however if you bet unsuccessfully, the amount of points you bet are subtracted from your score. This clearly brings another tactical layer to the game, in terms or declaring, but also in picking (It would combine nicely with goatdown).
Earning bonus in numbers rounds:
You get an extra two (maybe 3) points if you get the optimal solution in a numbers game. The optimal solution being the solution which gets closest to the target whilst using the least amount of numbers from the selection possible, i.e the one that Carol/Rachel explains at the end of a numbers game on apterous.
Earning bonus points on the conundrum:
Im still not sure about how this could work yet without overcomplicating the conundrum buzzing system.
See the original suggestion that I linked to for an example game.
Im keen to get a comprehensive set of rules set up, so if you find any loop holes, please point them out. Also suggest improvements and names
(I know there are lots of loop holes at the moment, so please wait until ive made a couple more posts to start pointing loads out.)