COMA QUARTER FINAL 3 - O'NEILL VS. WILLS
Posted: Thu Feb 21, 2008 9:44 pm
This is the biggest game since Paul beat Tom in the other quarter-final! With two of the foremost contenders for Rear Admiral of the Year facing off, everyone expected a close game dominated by outstanding numerical dexterity. Were they disappointed? Now read on...
C1: Challenger Jon O'Neill.
C2: Challenger Chris Wills.
Host: Paul Howe
DC: Richard Brittain.
OT: Other words or solutions, courtesy of Ben Pugh.
R01: A E E A T L T J Z
R02: M S C E A A G N T
R03: I I A E N L S D T
R04: R H G E E A L C D
R05: 25, 100, 75, 50, 7, 8. Target: 476.
TTT: THATSMYE - "Hey! That's my E!"
R06: N T S I I I G M F
R07: U A U E R N S D P
R08: D F L E I U S K R
R09: I A E U C B T T S
R10: 4, 3, 3, 2, 1, 9. Target: 174.
TTT: POSHROAD - "A road which is posh!"
R11: E E E A R T Y W A
R12: H D N I I U S S M
R13: E A I E R D N R S
R14: 8, 9, 4, 5, 7, 7. Target: 121.
R15: M U H D E R I N G (conundrum)
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Round 1: A E E A T L T J Z
C1: LATTE (5)
C2: TEAZLE (6)
OT: TEAZEL (6)
Score: 0–6 (max 6)
Wills displays his supremacy at teasing the best out of crappy selections straight away to get off the mark.
Round 2: M S C E A A G N T
C1: MAGNATES (8)
C2: MAGNATES (8)
OT: MAGENTAS (8)
Score: 8–14 (max 14)
Round 3: I I A E N L S D T
C1: DISENTAIL (18)
C2: LANDTIES (8)
OT: ALIENIST (8) DAINTIES (8) DEINSTAL (8) IDEALIST (8) LITANIES (8)
Score: 26–14 (max 32)
But O'Neill's many hours of high-probability study pay off just two rounds later to take a twelve-point lead.
Round 4: R H G E E A L C D
C1: REACHED (7)
C2: CHARGED (7)
OT: DECLARE (7) REACHED (7) REACHED (7) CLEARED (7) CREEDAL (7) LEACHED (7) REGALED (7)
Score: 33–21 (max 39)
Round 5: 25, 100, 75, 50, 7, 8. Target: 476.
C1: 475.8*50+75 (7)
C2: 475.7*75-50 (7)
Jono (late): 476. (50-75/25)*8 (10)
Score: 40–28 (max 49)
Teatime teaser: THATSMYE -> AMETHYST
Round 6: N T S I I I G M F
C1: FISTING (7)
C2: MISTING (7)
OT: FINITISM (8)
Score: 47–35 (max 57)
Round 7: U A U E R N S D P
C1: USURPED (7)
C2: ASUNDER (7)
OT: DANSEUR (7) PANDERS (7) PURSUED (7) SPURNED (7)
Score: 54–42 (max 64)
Round 8: D F L E I U S K R
C1: FRISKED (7)
C2: SULKIER (7)
OT: DIREFUL (7) DUIKERS (7) DUSKIER (7) FLUKIER (7) SKIRLED (7)
Score: 61–49 (max 71)
Round 9: I A E U C B T T S
C1: STATICE (7)
C2: BUTTIES (7)
OT: EUSTATIC (8) - Paul Howe
Score: 68–56 (max 79)
Round 10: 4, 3, 3, 2, 1, 9. Target: 174.
C1: 174.((9-1)*4-3)*3*2 (10)
C2: 174.((2+4)*9+3+1)*3 (10)
Score: 78–66 (max 89)
At this stage the previous seven rounds have all been tied, with the difficult four from the top game and two difficult eights in EUSTATIC and FINITISM the only chances for Wills to close the twelve-point gap.
Teatime teaser: POSHROAD -> HOSPODAR
Round 11: E E E A R T Y W A
C1: EYEWEAR (7)
C2: WATERY (6)
OT: EYEWATER (8) - unrisked by Jono
Score: 85–66 (max 97)
Round 12: H D N I I U S S M
C1: NUDISM (6)
C2: NUDISM (6)
OT: MUNSHIS (7)
Score: 91–72 (max 104)
No HINDUISMS, determines Charlie after spotting it spectacularly.
Round 13: E A I E R D N R S
C1: SERRANID (8)
C2: DRAINERS (8)
OT: ARSENIDE (8) NEARSIDE (8)
Score: 99–80 (max 112)
With a nineteen-point gap and only two rounds to play, Wills needs nothing short of a miracle. Ten points to zero on the numbers and ten for the conundrum is the only avenue open to him!
Round 14: 8, 9, 4, 5, 7, 7. Target: 121.
C1: 120.
C2: 121.(8+9)*7+7-5 (10)
Score: 99–90 (max 122)
Oh! O'Neill sets up a thrilling climax with possibly the biggest ballsup ever!
Round 15: M U H D E R I N G
C2 buzzes on 1 second to say HUMDINGER which is correct.
Score: 99–100 (max 132)
Wills pips O'Neill at the post to set up a best-of-three encounter with one Conor Travers in the semi-finals. Quite a game!
C1: Challenger Jon O'Neill.
C2: Challenger Chris Wills.
Host: Paul Howe
DC: Richard Brittain.
OT: Other words or solutions, courtesy of Ben Pugh.
R01: A E E A T L T J Z
R02: M S C E A A G N T
R03: I I A E N L S D T
R04: R H G E E A L C D
R05: 25, 100, 75, 50, 7, 8. Target: 476.
TTT: THATSMYE - "Hey! That's my E!"
R06: N T S I I I G M F
R07: U A U E R N S D P
R08: D F L E I U S K R
R09: I A E U C B T T S
R10: 4, 3, 3, 2, 1, 9. Target: 174.
TTT: POSHROAD - "A road which is posh!"
R11: E E E A R T Y W A
R12: H D N I I U S S M
R13: E A I E R D N R S
R14: 8, 9, 4, 5, 7, 7. Target: 121.
R15: M U H D E R I N G (conundrum)
SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER
SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER
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Round 1: A E E A T L T J Z
C1: LATTE (5)
C2: TEAZLE (6)
OT: TEAZEL (6)
Score: 0–6 (max 6)
Wills displays his supremacy at teasing the best out of crappy selections straight away to get off the mark.
Round 2: M S C E A A G N T
C1: MAGNATES (8)
C2: MAGNATES (8)
OT: MAGENTAS (8)
Score: 8–14 (max 14)
Round 3: I I A E N L S D T
C1: DISENTAIL (18)
C2: LANDTIES (8)
OT: ALIENIST (8) DAINTIES (8) DEINSTAL (8) IDEALIST (8) LITANIES (8)
Score: 26–14 (max 32)
But O'Neill's many hours of high-probability study pay off just two rounds later to take a twelve-point lead.
Round 4: R H G E E A L C D
C1: REACHED (7)
C2: CHARGED (7)
OT: DECLARE (7) REACHED (7) REACHED (7) CLEARED (7) CREEDAL (7) LEACHED (7) REGALED (7)
Score: 33–21 (max 39)
Round 5: 25, 100, 75, 50, 7, 8. Target: 476.
C1: 475.8*50+75 (7)
C2: 475.7*75-50 (7)
Jono (late): 476. (50-75/25)*8 (10)
Score: 40–28 (max 49)
Teatime teaser: THATSMYE -> AMETHYST
Round 6: N T S I I I G M F
C1: FISTING (7)
C2: MISTING (7)
OT: FINITISM (8)
Score: 47–35 (max 57)
Round 7: U A U E R N S D P
C1: USURPED (7)
C2: ASUNDER (7)
OT: DANSEUR (7) PANDERS (7) PURSUED (7) SPURNED (7)
Score: 54–42 (max 64)
Round 8: D F L E I U S K R
C1: FRISKED (7)
C2: SULKIER (7)
OT: DIREFUL (7) DUIKERS (7) DUSKIER (7) FLUKIER (7) SKIRLED (7)
Score: 61–49 (max 71)
Round 9: I A E U C B T T S
C1: STATICE (7)
C2: BUTTIES (7)
OT: EUSTATIC (8) - Paul Howe
Score: 68–56 (max 79)
Round 10: 4, 3, 3, 2, 1, 9. Target: 174.
C1: 174.((9-1)*4-3)*3*2 (10)
C2: 174.((2+4)*9+3+1)*3 (10)
Score: 78–66 (max 89)
At this stage the previous seven rounds have all been tied, with the difficult four from the top game and two difficult eights in EUSTATIC and FINITISM the only chances for Wills to close the twelve-point gap.
Teatime teaser: POSHROAD -> HOSPODAR
Round 11: E E E A R T Y W A
C1: EYEWEAR (7)
C2: WATERY (6)
OT: EYEWATER (8) - unrisked by Jono
Score: 85–66 (max 97)
Round 12: H D N I I U S S M
C1: NUDISM (6)
C2: NUDISM (6)
OT: MUNSHIS (7)
Score: 91–72 (max 104)
No HINDUISMS, determines Charlie after spotting it spectacularly.
Round 13: E A I E R D N R S
C1: SERRANID (8)
C2: DRAINERS (8)
OT: ARSENIDE (8) NEARSIDE (8)
Score: 99–80 (max 112)
With a nineteen-point gap and only two rounds to play, Wills needs nothing short of a miracle. Ten points to zero on the numbers and ten for the conundrum is the only avenue open to him!
Round 14: 8, 9, 4, 5, 7, 7. Target: 121.
C1: 120.
C2: 121.(8+9)*7+7-5 (10)
Score: 99–90 (max 122)
Oh! O'Neill sets up a thrilling climax with possibly the biggest ballsup ever!
Round 15: M U H D E R I N G
C2 buzzes on 1 second to say HUMDINGER which is correct.
Score: 99–100 (max 132)
Wills pips O'Neill at the post to set up a best-of-three encounter with one Conor Travers in the semi-finals. Quite a game!