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Countdown Variations

Posted: Thu Dec 11, 2008 6:17 pm
by Ben Hunter
Texas Hold'em Goatdown:

Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.

Cheatdown:

This game is for two or more players. Countdown as usual, but once the clock runs out, the letters are hidden and players place a bet when they declare their word length. There are two rounds of betting, unless the bet is raised in which case the betting continues indefinitely. Is the guy who declared a nine bluffing? It's up to you to call him.

Re: Countdown Variations

Posted: Thu Dec 11, 2008 6:25 pm
by Charlie Reams
Ben Hunter wrote:Texas Hold'em Goatdown:

Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.

My submission to this list is Maxmaker, in which contestants see the letters for only (say) 3 seconds, and must then guess the length of the max. The highest guess which is not higher than the correct max is the winner (somewhat like The Price Is Right, which I can only assume is a good thing.)

Re: Countdown Variations

Posted: Thu Dec 11, 2008 7:03 pm
by Ben Wilson
Charlie Reams wrote:
Ben Hunter wrote:Texas Hold'em Goatdown:

Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.
It was going to be played at COLIN 07 or 08 but pulled at the last minute after I realised a full game would likely take a lot longer than the 35 minutes alloted for it. Could always give it another try though. It worked quite well on msn if memory serves.

Re: Countdown Variations

Posted: Thu Dec 11, 2008 11:17 pm
by Matthew Green
What about Branddown?
You have to make up a word involving two smaller words (CUNT-MASK, COW-AIDS, SON-RAPE), but it isnt allowed to be valid. Its actually not that easy to get funny ones, she's cleverer than she gets credit for.

If you accidentally declare a word that is actually valid (LAMEBRAIN) then you lose the game.

Re: Countdown Variations

Posted: Fri Dec 12, 2008 12:14 am
by Michael Wallace
Matthew Green wrote:If you accidentally declare a word that is actually valid (LAMEBRAIN) then you lose the game.
I just lost the game.

Re: Countdown Variations

Posted: Fri Dec 12, 2008 2:52 am
by Ben Hunter
Charlie Reams wrote:My submission to this list is Maxmaker, in which contestants see the letters for only (say) 3 seconds, and must then guess the length of the max. The highest guess which is not higher than the correct max is the winner (somewhat like The Price Is Right, which I can only assume is a good thing.)
Good call. Often I see a letters selection and think "I know there's a nine in there" even if I don't know what it is exactly. This would be a pretty fun quick fire game.

Re: Countdown Variations

Posted: Fri Dec 12, 2008 3:58 am
by Gary Male
Ben Wilson wrote:
Charlie Reams wrote:
Ben Hunter wrote:Texas Hold'em Goatdown:

Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.
It was going to be played at COLIN 07 or 08 but pulled at the last minute after I realised a full game would likely take a lot longer than the 35 minutes alloted for it. Could always give it another try though. It worked quite well on msn if memory serves.
It's just a nightmare to host on MSN. Separate chat windows for all the players to send out hole cards, having to keep a running total of everyone's chips, getting people to act in turn, etc. Real life would be much quicker and easier to run. But the game did run surprisingly well; it was almost a shame that (I think) David O'Donnell needed the nurse calling for him, thus ending the game. http://www.countdownwiki.com/Countdown_Holdem

Re: Countdown Variations

Posted: Fri Dec 12, 2008 2:13 pm
by Ben Wilson
Gary Male wrote:It's just a nightmare to host on MSN. Separate chat windows for all the players to send out hole cards, having to keep a running total of everyone's chips, getting people to act in turn, etc. Real life would be much quicker and easier to run. But the game did run surprisingly well; it was almost a shame that (I think) David O'Donnell needed the nurse calling for him, thus ending the game. http://www.countdownwiki.com/Countdown_Holdem
If memory serves correctly David O'Donnell actually needed the nurse calling for him before the game even started. ;)