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Re: Bug reports

Posted: Mon Jul 13, 2009 9:51 pm
by Charlie Reams
Chris Philpot wrote:OK, well at any rate I think I was awarded something different to what I was told I was rewarded.
Very unlikely. Is it possible you were awarded both and it just didn't tell you about one of them?

Re: Bug reports

Posted: Mon Jul 13, 2009 11:03 pm
by Chris Philpot
I fail at bug reports, don't I?

Re: Bug reports

Posted: Mon Jul 13, 2009 11:27 pm
by Charlie Reams
Chris Philpot wrote:I fail at bug reports, don't I?
It would still be a bug, I'm just trying to establish exactly what bug.

Re: Bug reports

Posted: Tue Jul 14, 2009 5:30 pm
by Phil Makepeace
I think there's a problem with Hyper numbers. I managed to beat the max in Round 10.

http://www.apterous.org/viewgame.php?ke ... 9438511208

Re: Bug reports

Posted: Tue Jul 14, 2009 6:00 pm
by JimBentley
Phil Makepeace wrote:I think there's a problem with Hyper numbers. I managed to beat the max in Round 10.

http://www.apterous.org/viewgame.php?ke ... 9438511208
Yeah, this is quite common - I did it three times in this game and got ahead of the cumulative game max a couple of times. I completely arsed two rounds up and still finished with 180 from a max of 185. I think it's just cos Hyper Numbers take a lot of solving, so the apterous solver can't run through every possibility without making you sit around for a while between rounds.

Re: Bug reports

Posted: Tue Jul 14, 2009 8:46 pm
by Charlie Reams
JimBentley wrote:I think it's just cos Hyper Numbers take a lot of solving, so the apterous solver can't run through every possibility without making you sit around for a while between rounds.
This.

Re: Bug reports

Posted: Wed Jul 15, 2009 7:07 pm
by Paul Erdunast
When I offered someone a game of bullet 9, it said something along the lines of "can't do it because you are not a full member." Given that I am a full member, and then I gave apterous prune a game of bullet 9 straight afterwards, I can see it is a bug in the message window, as I reckon that the person whom I was challenging was not a full member. However the box said I wasn't a full member, and herein lies the bug.

Re: Bug reports

Posted: Sun Jul 19, 2009 6:03 pm
by Chris Philpot
A very small bug - when Myleene Klass gave me the best possible solution to a numbers game, there was an extra full stop at the bottom of her working:

Image

Re: Bug reports

Posted: Tue Jul 21, 2009 7:30 pm
by James Hall
Hey Charlie

in the skills tab within the java app, it's showing all my skills as level 0. The experience points are right (I think) though.

Just thought I'd let you know.

Re: Bug reports

Posted: Tue Jul 21, 2009 7:33 pm
by Innis Carson
James Hall wrote:Hey Charlie

in the skills tab within the java app, it's showing all my skills as level 0. The experience points are right (I think) though.

Just thought I'd let you know.

Just checked, the same's happened for me.

Re: Bug reports

Posted: Tue Jul 21, 2009 8:15 pm
by Charlie Reams
Innis Carson wrote:
James Hall wrote:Hey Charlie

in the skills tab within the java app, it's showing all my skills as level 0. The experience points are right (I think) though.

Just thought I'd let you know.

Just checked, the same's happened for me.
Has been that way for months. Was part of a Grand Plan which has been delayed for a while, so I might revert it.

Re: Bug reports

Posted: Sat Jul 25, 2009 1:23 pm
by Lesley Hines
METHANOATE's in Lexplorer but it's not in the dictionary. It's not listed either under methanoic acid (as it's a salt) or under formate (its other name).

Please halt the stampede to enter it as word now! Thanks :)

Re: Bug reports

Posted: Thu Jul 30, 2009 5:47 am
by Andrew Feist
Maybe this is the way the teasers are supposed to work, but I walked into an empty room and got four seconds for a teaser.

Re: Bug reports

Posted: Thu Jul 30, 2009 9:24 am
by Ian Volante
Andrew Feist wrote:Maybe this is the way the teasers are supposed to work, but I walked into an empty room and got four seconds for a teaser.
Sounds normal to me - they appear every n minutes whether there's anyone there or not as far as I can tell.

Re: Bug reports

Posted: Thu Jul 30, 2009 11:05 am
by Charlie Reams
Ian Volante wrote:
Andrew Feist wrote:Maybe this is the way the teasers are supposed to work, but I walked into an empty room and got four seconds for a teaser.
Sounds normal to me - they appear every n minutes whether there's anyone there or not as far as I can tell.
Yep. n = 10, for the record.

Re: Bug reports

Posted: Thu Jul 30, 2009 12:11 pm
by Ian Volante
Charlie Reams wrote:
Ian Volante wrote:
Andrew Feist wrote:Maybe this is the way the teasers are supposed to work, but I walked into an empty room and got four seconds for a teaser.
Sounds normal to me - they appear every n minutes whether there's anyone there or not as far as I can tell.
Yep. n = 10, for the record.
Was n reduced for a while? It seemed quicker than when they first were introduced, or maybe the chat's that much more interesting nowadays and the time flies by.

Re: Bug reports

Posted: Thu Jul 30, 2009 2:10 pm
by JackHurst
When you get a max points solution in a numbers game that isnt as close to the target as possible, it comes up as a max in the game tab, but when you look back at it on the apterous website its not listed as a max.

Theres probably a bit of debate there as to weather such solutions should count as maxes or not, but i just wanted to point out the inconsitency.

Re: Bug reports

Posted: Mon Aug 03, 2009 11:13 pm
by Jason Larsen
Is Apterous not working right now?

I was unable to finish my first game today and when I finally tried to log back in the attempt was unsuccessful. Then, it did connect as normal, but I got an error message that could not display.

What is that, Vista?

Re: Bug reports

Posted: Mon Aug 03, 2009 11:38 pm
by Ben Hunter
Jason Larsen wrote:Is Apterous not working right now?

I was unable to finish my first game today and when I finally tried to log back in the attempt was unsuccessful. Then, it did connect as normal, but I got an error message that could not display.

What is that, Vista?
It's not working for anybody.

Re: Bug reports

Posted: Tue Aug 04, 2009 4:09 am
by Jason Larsen
Wow

Re: Bug reports

Posted: Tue Aug 04, 2009 8:34 pm
by Nick Boldock
http://81.152.173.95/viewgame.php?game=102655

I didn't get my Jefferson bank note thingy... :(

Re: Bug reports

Posted: Tue Aug 04, 2009 9:00 pm
by Nick Boldock
http://81.152.173.95/viewgame.php?game=102669

Another Jefferson I didn't get... :cry:

I guess they're a bit broken at the moment?

Re: Bug reports

Posted: Thu Aug 06, 2009 4:54 pm
by Andy Wilson
Is she still not well? Been a bit starved of internet there and whenever i've popped in to get me fix it's been hissy at loading the page. In fact, the cravings have started to ease off. Might actually postpone the counselling sessions for another few weeks and see how things go.

Re: Bug reports

Posted: Thu Aug 06, 2009 7:15 pm
by Charlie Reams
Andy Wilson wrote:Is she still not well? Been a bit starved of internet there and whenever i've popped in to get me fix it's been hissy at loading the page. In fact, the cravings have started to ease off. Might actually postpone the counselling sessions for another few weeks and see how things go.
Did you read the "apterous stopgap" thread?

Re: Bug reports

Posted: Sat Aug 08, 2009 4:55 pm
by Lesley Hines
In the chat it offered a missed 9 which Junaid solved (great spot!) and obviously gave the answer, but then proceeded to leave it open saying we had -x seconds to solve the answer. I very magnanimously tested it and got an extra point. My altruism knows no bounds.

I realise this may very well be a temporary glitch while LEONARD's getting settled, but just so you're aware.

Thanks :)

Re: Bug reports

Posted: Thu Aug 13, 2009 3:54 pm
by Julie T
I know that I and others have mentioned this bug before, but, as it's happened again, I thought I'd mention that today's duel aborted when I made a wrong guess at the conundrum:

ClientGame168[CXPLAY]:java.io.IOException: Span 8 times waiting for conundrum, aborting.

I do have the Java script if you want it, but haven't posted here, since it contains spoilers for today's duel.

A vast improvement, though, with the last few crashed duels I've had, is that they've resumed when I log out and in again. :)

Re: Bug reports

Posted: Sat Aug 15, 2009 7:28 am
by Philip Jarvis
I haven't played much over the past week or so, but everytime I do, I've got a problem with the conundrum freezing.

e.g. On yesterdays duel, I typed in the answer to the conundrum but when I hit enter, it froze. I had to log out and come back in but the game had disappeared. Checking this morning, I was not credited with getting the conundrum.

When playing games against Apterous, it usually freezes a couple of times during the game. However, the main problem is when I press the enter key on the conundrum. It doesn't matter whether I have the right or wrong answer. The game freezes - I have to log off and log back on again. Only this time, a different conundrum game comes up. Trouble is, the only way that I can finish a game is to enter nothing and allow my opponent to get the conundrum or 30 secs to run out. Since this problem started, I've avoided playing humans.

It may be a coincidence, but I downloaded Java version 6 update 15 when the server was being swapped. When I initially played apterous after this, I got a message along the lines that apterous wasn't compatible. But then it worked OK for a bit before this problem started.

Is there a solution?

Re: Bug reports

Posted: Sun Aug 16, 2009 6:06 pm
by Andrew Feist
The in-game inventory page now looks like this:
Your inventory
pencil.png" />
129 pencils
benjamin.png" />
23 Benjamins
slippers.png" />
3 pairs of slippers
tie.png" />
14 broken ties
prune_on_a_stick_jalapeno.png" />
6 prunes on sticks
plum_on_a_stick_oregano.png" />
71 plums on sticks
caesar_on_a_stick_flamingo.png" />
54 Caesars on sticks
rex_on_a_stick_boing.png" />
2 Rexes on sticks
duel_jewel.png" />
[[[snip et cetera]]]

Re: Bug reports

Posted: Sun Aug 16, 2009 8:56 pm
by Nick Boldock
I can't login to Apterous.

It's not having it.

I'm typing this very calmly but actually I'm freaking the f**k out as I can't get my fix!!!

Charlie... any ideas?? I've just upgraded this week but have logged on since with no problems.

Re: Bug reports

Posted: Sun Aug 16, 2009 8:58 pm
by Nick Boldock
Nick Boldock wrote:I can't login to Apterous.

It's not having it.

I'm typing this very calmly but actually I'm freaking the f**k out as I can't get my fix!!!

Charlie... any ideas?? I've just upgraded this week but have logged on since with no problems.

I should have added, I'm getting "bad username or password" etc. But they are correct.

Re: Bug reports

Posted: Sun Aug 16, 2009 9:33 pm
by Charlie Reams
Nick Boldock wrote: I should have added, I'm getting "bad username or password" etc. But they are correct.
I'll beat you £10 that they aren't. If you'd like to take this bet, PM me with what you think they are.

Re: Bug reports

Posted: Sun Aug 16, 2009 9:38 pm
by Nick Boldock
Charlie Reams wrote:
Nick Boldock wrote: I should have added, I'm getting "bad username or password" etc. But they are correct.
I'll beat you £10 that they aren't. If you'd like to take this bet, PM me with what you think they are.
You have mail.

(Cheers for superswift response btw).

Re: Bug reports

Posted: Sun Aug 16, 2009 10:12 pm
by Charlie Reams
Nick Boldock wrote:
Charlie Reams wrote:
Nick Boldock wrote: I should have added, I'm getting "bad username or password" etc. But they are correct.
I'll beat you £10 that they aren't. If you'd like to take this bet, PM me with what you think they are.
You have mail.

(Cheers for superswift response btw).
For anyone watching this exciting drama unfold, Nick now owes me £10 :lol:

Re: Bug reports

Posted: Thu Aug 20, 2009 9:20 pm
by Nick Boldock
Charlie Reams wrote:
Charlie Reams wrote:
Nick Boldock wrote: I should have added, I'm getting "bad username or password" etc. But they are correct.
I'll beat you £10 that they aren't. If you'd like to take this bet, PM me with what you think they are.

For anyone watching this exciting drama unfold, Nick now owes me £10 :lol:
I should probably point out that I never pay my bets.

Re: Bug reports

Posted: Mon Aug 24, 2009 7:06 am
by Richard Priest
I had FEINTER disallowed in yesterday's duel which I would have thought would be acceptable as it's a comparative of a 1-syllable adjective.

Re: Bug reports

Posted: Mon Aug 24, 2009 10:09 am
by Phil Reynolds
Rich Priest wrote:I had FEINTER disallowed in yesterday's duel which I would have thought would be acceptable as it's a comparative of a 1-syllable adjective.
FEINT isn't an adjective.

Re: Bug reports

Posted: Mon Aug 24, 2009 1:07 pm
by Simon Myers
Phil Reynolds wrote:
Rich Priest wrote:I had FEINTER disallowed in yesterday's duel which I would have thought would be acceptable as it's a comparative of a 1-syllable adjective.
FEINT isn't an adjective.
It is in the relevant dictionary, "denoting paper printed with faint lines as a guide for handwriting; denoting the lines so printed". This discussion would better suit the CountMax errors thread though, since Charlie uses the dictionary file maintained by Jim (accidental removal of single-letter words notwithstanding).

Re: Bug reports

Posted: Mon Aug 24, 2009 1:09 pm
by Kai Laddiman
Simon Myers wrote:Charlie uses the dictionary file maintained by Jim (accidental removal of single-letter words notwithstanding).
AFAIK CountMax doesn't have single letters either.

Re: Bug reports

Posted: Mon Aug 24, 2009 2:03 pm
by Simon Myers
Kai Laddiman wrote:
Simon Myers wrote:Charlie uses the dictionary file maintained by Jim (accidental removal of single-letter words notwithstanding).
AFAIK CountMax doesn't have single letters either.
CountMax throws out any words shorter than 4 letters long, so it's not really dictionary related. JimDic does appear to be missing all single-letter words though (except A). Not hugely important in the grand scheme of things.

Re: Bug reports

Posted: Sat Aug 29, 2009 3:15 pm
by Jason Larsen
Is Apterous working right now?

http://www.youtube.com/watch?v=IPvv5uQndc8

Re: Bug reports

Posted: Sat Aug 29, 2009 3:41 pm
by Shaun Hegarty
This looks to me like a shameless unveiled rickroll.

Re: Bug reports

Posted: Sat Aug 29, 2009 4:18 pm
by Jason Larsen
I always do that, Shaun.

And don't scold me for it because everyone knows it's down, not just me!

Re: Bug reports

Posted: Sat Aug 29, 2009 4:27 pm
by Shaun Hegarty
Don't worry Jason, I wasn't scolding. :)

Re: Bug reports

Posted: Sat Aug 29, 2009 4:36 pm
by Jason Larsen
I don't like to hear those sounds. Drew Carey doesn't like to hear those sounds. Nobody likes to hear those sounds.

And thank you, Shaun, for reassuring me!

Re: Bug reports

Posted: Sat Aug 29, 2009 4:46 pm
by Kieran Child
Not quite apterous, but you can get a very similar experience by clicking here

Re: Bug reports

Posted: Sat Aug 29, 2009 9:13 pm
by Jason Larsen
Kieran, why do you consider that worth looking at?

Re: Bug reports

Posted: Sun Sep 06, 2009 9:13 pm
by Jason Larsen

Re: Bug reports

Posted: Sat Sep 12, 2009 3:09 am
by Jason Larsen

Re: Bug reports

Posted: Sat Sep 12, 2009 10:14 pm
by Aaron Higgs
Can't log on, attempts cycle to 500.
-
from java;

SRC: Opening object istream...
Loaded audio clip: http://www.apterous.org/challenged.wav
{Thread-10} Connect failed
java.net.SocketException: Software caused connection abort: recv failed
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.readFully(Unknown Source)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(Unknown Source)
at java.io.ObjectInputStream.readStreamHeader(Unknown Source)
at java.io.ObjectInputStream.<init>(Unknown Source)
at net.DirectNetworkLayer.<init>(DirectNetworkLayer.java:61)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)
Loaded audio clip: http://www.apterous.org/roundstart.wav
SRC: Opening socket...
SRC: Opening socket ostream...
SRC: Opening socket istream...
SRC: Opening object ostream...
SRC: Opening object istream...
{Thread-10} Connect failed
java.net.SocketException: Software caused connection abort: recv failed
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.readFully(Unknown Source)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(Unknown Source)
at java.io.ObjectInputStream.readStreamHeader(Unknown Source)
at java.io.ObjectInputStream.<init>(Unknown Source)
at net.DirectNetworkLayer.<init>(DirectNetworkLayer.java:61)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)
Loaded audio clip: http://www.apterous.org/selectionevent.wav
Loaded audio clip: http://www.apterous.org/selectionfinal.wav
Loaded audio clip: http://www.apterous.org/roundends.wav
SRC: Opening socket...
SRC: Opening socket ostream...
SRC: Opening socket istream...
SRC: Opening object ostream...
SRC: Opening object istream...
{Thread-10} Connect failed
java.net.SocketException: Software caused connection abort: recv failed
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.readFully(Unknown Source)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(Unknown Source)
at java.io.ObjectInputStream.readStreamHeader(Unknown Source)
at java.io.ObjectInputStream.<init>(Unknown Source)
at net.DirectNetworkLayer.<init>(DirectNetworkLayer.java:61)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)
SRC: Opening socket...
SRC: Opening socket ostream...
SRC: Opening socket istream...
SRC: Opening object ostream...
SRC: Opening object istream...
{Thread-10} Connect failed
java.net.SocketException: Software caused connection abort: recv failed
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.readFully(Unknown Source)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(Unknown Source)
at java.io.ObjectInputStream.readStreamHeader(Unknown Source)
at java.io.ObjectInputStream.<init>(Unknown Source)
at net.DirectNetworkLayer.<init>(DirectNetworkLayer.java:61)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)
SRC: Opening socket...
SRC: Opening socket ostream...
SRC: Opening socket istream...
SRC: Opening object ostream...
SRC: Opening object istream...
{Thread-10} Connect failed
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.read(Unknown Source)
at java.io.ObjectInputStream$PeekInputStream.readFully(Unknown Source)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(Unknown Source)
at java.io.ObjectInputStream.readStreamHeader(Unknown Source)
at java.io.ObjectInputStream.<init>(Unknown Source)
at net.DirectNetworkLayer.<init>(DirectNetworkLayer.java:61)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)

and so on..

Re: Bug reports

Posted: Sat Sep 12, 2009 10:20 pm
by Charlie Reams
Other people are playing fine so it looks like you're being obstructed by your own firewall or other filtering software.

Re: Bug reports

Posted: Mon Sep 14, 2009 2:18 pm
by Aaron Higgs
Charlie Reams wrote:Other people are playing fine so it looks like you're being obstructed by your own firewall or other filtering software.
Alright thanks, have just moved into Uni accommodation so have emailed those who run the internet service about it to see if they can figure it out cause I've turned off my firewall and the same was coming up yesterday. :|

Although, trying today I've not been able to get in either, but instead get this - '' java.security.AccessControlException: access denied (java.net.SocketPermission 217.36.210.230:3332 connect,resolve)''

basic: Added progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@1db4492
basic: Applet loaded.
basic: Applet resized and added to parent container
basic: PERF: AppletExecutionRunnable - applet.init() BEGIN ; jvmLaunch dt 164124 us, pluginInit dt 19738096 us, TotalTime: 19902220 us
basic: Applet initialized
basic: Removed progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@1db4492
Loaded audio clip: http://www.apterous.org/challenged.wav
Loaded audio clip: http://www.apterous.org/roundstart.wav
Loaded audio clip: http://www.apterous.org/selectionevent.wav
Loaded audio clip: http://www.apterous.org/selectionfinal.wav
Loaded audio clip: http://www.apterous.org/roundends.wav
basic: Applet made visible
basic: Starting applet
basic: Applet started
basic: Told clients applet is started
basic: Starting applet teardown
{AWT-EventQueue-2} Login failure
java.security.AccessControlException: access denied (java.net.SocketPermission 217.36.210.230:3332 connect,resolve)
at java.security.AccessControlContext.checkPermission(Unknown Source)
at java.security.AccessController.checkPermission(Unknown Source)
at java.lang.SecurityManager.checkPermission(Unknown Source)
at java.lang.SecurityManager.checkConnect(Unknown Source)
at sun.plugin2.applet.Applet2SecurityManager.checkConnect(Unknown Source)
at java.net.Socket.connect(Unknown Source)
at java.net.Socket.connect(Unknown Source)
at java.net.Socket.<init>(Unknown Source)
at java.net.Socket.<init>(Unknown Source)
at net.client.CXInfoClient.<init>(CXInfoClient.java:164)
at applet.frontend.MainPanel$AppletInfoClient.<init>(MainPanel.java:124)
at applet.frontend.MainPanel.<init>(MainPanel.java:300)
at applet.frontend.MainApplet$1.run(MainApplet.java:101)
basic: Finished applet teardown

Re: Bug reports

Posted: Mon Sep 21, 2009 7:26 pm
by Ian Dent
What happened with the conundrum here?

http://apterous.org/viewgame.php?game=118209

Re: Bug reports

Posted: Mon Sep 21, 2009 7:28 pm
by Charlie Reams
Ian Dent wrote:What happened with the conundrum here?

http://apterous.org/viewgame.php?game=118209
You typed _BREEZIEST. The answer was BREEZIEST.

Re: Bug reports

Posted: Mon Sep 21, 2009 8:16 pm
by Ian Dent
Oh right.

:lol:

Re: Bug reports

Posted: Wed Sep 23, 2009 12:53 am
by Alec Rivers
I was viewing some max games and came across this one.

When you hover over the declarations for round 5, the solution shown is incorrect.

:shock:

Re: Bug reports

Posted: Wed Sep 23, 2009 12:58 am
by Charlie Reams
Alec Rivers wrote:I was viewing some max games and came across this one.

When you hover over the declarations for round 5, the solution shown is incorrect.

:shock:
Yeah the database crashed so I reentered that game by hand, since it was the first max game ever, but I probably made a few mistakes.

Re: Bug reports

Posted: Wed Sep 23, 2009 1:34 am
by Alec Rivers
Charlie Reams wrote:
Alec Rivers wrote:I was viewing some max games and came across this one.

When you hover over the declarations for round 5, the solution shown is incorrect.

:shock:
Yeah the database crashed so I reentered that game by hand, since it was the first max game ever, but I probably made a few mistakes.
Oh, okay. Well, I think that's the only error on that game. It should be "25 x 9 = 225; 225 - 8 = 217; that's 217".

Re: Bug reports

Posted: Sun Oct 11, 2009 2:19 pm
by Kirk Bevins
http://www.apterous.org/lexplorer.php?g=1&word=BEFUDDLE

I didn't get a pencil for this. Are they broken or have I misunderstood something?

Re: Bug reports

Posted: Sun Oct 11, 2009 8:18 pm
by Ben Wilson
'Hyper Unlimited flat 9' on the drop-down doesn't relate to the hyper unlimited flat 9 on the records page- namely, the former gives 45s rounds and the latter has 30s rounds.

Re: Bug reports

Posted: Sun Oct 11, 2009 8:25 pm
by Ian Volante
Ben Wilson wrote:'Hyper Unlimited flat 9' on the drop-down doesn't relate to the hyper unlimited flat 9 on the records page- namely, the former gives 45s rounds and the latter has 30s rounds.
Shush! It's the only record I can see myself getting any time soon!