Re: Feature requests
Posted: Wed Aug 04, 2010 12:21 am
Actually almost double that: 137JimBentley wrote: I know Innis has survived about 70 odd rounds of conundrums
A group for contestants and lovers of the Channel 4 game show 'Countdown'.
http://www.c4countdown.co.uk/
Actually almost double that: 137JimBentley wrote: I know Innis has survived about 70 odd rounds of conundrums
Then you wouldn't know if you had a typo until it was time to declare it…not that that hasn't happened to me anyway…Michael Wallace wrote:Is it impossible to, say, make the text you use for noting words white?
There is that, yeah, but you could keep the text in the little box you declare in black, so you can check before you hit enter and send it into the notes box below. I know you could still just cheat by typing the letters into the little box first, but you can always just write the letters down on a piece of paper so at least this would stop people accidentally cheating by having a list of words in the notes box.Miriam Nussbaum wrote:Then you wouldn't know if you had a typo until it was time to declare it…not that that hasn't happened to me anyway…Michael Wallace wrote:Is it impossible to, say, make the text you use for noting words white?
Down with drapes!Jon O'Neill wrote:Get rid of blind.
Who else but Meakin?Marc Meakin wrote:Curtains for curtains.
giggidy.Ryan Taylor wrote:Who else but Meakin?Marc Meakin wrote:Curtains for curtains.
Yep, the numbers are updated every few months (which might sound slow but the system is actually pretty stable so not many of them change). The details of the system might be of some interest to you. But we only use the first time each person is given each conundrum, so if you learn TAIKONAUT after the first time (as many people do), you won't push the difficulty of it downwards for newbies.Adam Gillard wrote:From today's News: "Slightly increased the conundrum difficulty cap for most players, since not enough people were enjoying the delights of 10/10 conundrums." If a conundrum was 10 and everyone started getting it, would it then become a 9? Or if it was a 9 and no-one got it for a while, would it become a 10?
I give up. What's the answer?Charlie Reams wrote:so if you learn TAIKONAUT after the first time (as many people do)
But it's surprising how often the person who's behind actually gets the conundrum, isn't it!Jon Corby wrote:Hi, would it be possible to freeze out the opponent on the conundrum if they're more than 10 points behind you please? Because the conundrum is apparently an irrelevance to the person trailing, whereas the person leading might like the conundrum to achieve some kind of max game or personal record. This change would be in-keeping with the ethos that COUNTDOWN IS ALL ABOUT WINNERS.
Yes, the taking part is completely irrelevant. That is for girls.Jon Corby wrote:Hi, would it be possible to freeze out the opponent on the conundrum if they're more than 10 points behind you please? Because the conundrum is apparently an irrelevance to the person trailing, whereas the person leading might like the conundrum to achieve some kind of max game or personal record. This change would be in-keeping with the ethos that COUNTDOWN IS ALL ABOUT WINNERS.
This made me smile hard. Fuck I'd love this. Especially as I'm not Facebook friends with fucking Bayfield.Ben Hunter wrote:A facebook app that reports your newly gained pencils to your friends' newsfeeds, so you can bewilder them.
Cancel that shite idea. I've earned enough tonight to fill duvets for my house, and I've got 10 bedrooms.Lesley Hines wrote:GENUINE feature request - how about a collection item for not going for a max word even if it isn't a 9? Not a whole chicken, obviously, but at least a feather. A big yellow one.
Just a thought.
Recognition for my obscure pencil-mining! That always makes me happy.Matt Morrison wrote:This made me smile hard. Fuck I'd love this. Especially as I'm not Facebook friends with fucking Bayfield.Ben Hunter wrote:A facebook app that reports your newly gained pencils to your friends' newsfeeds, so you can bewilder them.
Also, the comments facility has disappeared from the "Items" pages, e.g. Most chickensAdam Gillard wrote:Please could you add a comments facility to the "Skills" pages, e.g. Way of the Parrot
Um, custom game?Dmitry Goretsky wrote:Opportunity to select different time limits for letters, numbers and conundrums
No, FULLY custom. Set 50 sec for numbers, 40 for letters and 30 for conundrums, for exampleEoin Monaghan wrote:Um, custom game?Dmitry Goretsky wrote:Opportunity to select different time limits for letters, numbers and conundrums
Is this different to the Glory Roll?Lesley Hines wrote:Would it be possible to put in people's profiles if they come in the top 10 of some of the stats lists? Not sure how, maybe under the icon or on a separate tab.
Thanks very much
No! In fact, exactly the same!! Amazing. It's as if someone had the idea, and implemented it, before I'd even thought of it. Who'd've thought? Even on the user's profile and everything. Excellent workCharlie Reams wrote:Is this different to the Glory Roll?Lesley Hines wrote:Would it be possible to put in people's profiles if they come in the top 10 of some of the stats lists? Not sure how, maybe under the icon or on a separate tab.
Thanks very much
No problem, I consider it reassuring when people suggest features that already exist, albeit a fair criticism of my penchant for naming things creatively rather than logically.Lesley Hines wrote:No! In fact, exactly the same!! Amazing. It's as if someone had the idea, and implemented it, before I'd even thought of it. Who'd've thought? Even on the user's profile and everything. Excellent workCharlie Reams wrote:Is this different to the Glory Roll?Lesley Hines wrote:Would it be possible to put in people's profiles if they come in the top 10 of some of the stats lists? Not sure how, maybe under the icon or on a separate tab.
Thanks very much
Off to be a police witness.
I like that. Besides, Glory Roll sounds like something you could do with a mars barCharlie Reams wrote:penchant for naming things creatively rather than logically
Or pick either one consonant or one vowel, like that one pair of duels the other week.Kai Laddiman wrote:I think more could be made of the Nasty variant. Maybe, in letters rounds, you only need at least 1 consonant and 1 vowel. And I think it should become an official format (together with Nastynums and Nastycons).
Sure.Andrew Feist wrote:I have a suspicion that this was requested before, but anyway: Shortcut keys for the numbers (0 1 2 3 4 [5 6 etc for hyper]). I know I can hit tab, and I do hit tab, but still.
I don't know if this is broken but AFAIK the clock has always stopped once your opponent buzzes in.Also: I know you've described the conundrum code as hanging together by fingernail clippings and baling wire (not a direct quote), but: can you maybe keep listening for "buzzes" even when the other player has already buzzed in, or maybe stop the clock while your opponent is typing? For instance, in this game, I got the conundrum and started typing but wasn't fast enough and didn't get a letter in before my opponent. But since he took more than 1.3 seconds to get it wrong, I didn't get a chance to buzz in after.
They're meant to be resumable, is that not the case?Also: can we make classic games go away when you disconnect/stop/whatever, instead of just sitting in your challenge window being non-resumable?
Maybe there's some lag calculation that is taken care of along the way, but right or wrong, the clock always jumps when your opponent buzzes in.Charlie Reams wrote:I don't know if this is broken but AFAIK the clock has always stopped once your opponent buzzes in.Andrew Feist wrote: Also: I know you've described the conundrum code as hanging together by fingernail clippings and baling wire (not a direct quote), but: can you maybe keep listening for "buzzes" even when the other player has already buzzed in, or maybe stop the clock while your opponent is typing? For instance, in this game, I got the conundrum and started typing but wasn't fast enough and didn't get a letter in before my opponent. But since he took more than 1.3 seconds to get it wrong, I didn't get a chance to buzz in after.
I've had a classic game against Steven Briers hanging around for a week or so.Charlie Reams wrote:They're meant to be resumable, is that not the case?Also: can we make classic games go away when you disconnect/stop/whatever, instead of just sitting in your challenge window being non-resumable?
I like this idea, it's pretty cool. I remember when I wrote my Countdown game, I made it so that you could switch between about seven or eight distributions and one of them was pretty much as Matt suggests. Another one was the normal distribution, but with all the 'E's removed, which could also be an absolute bastard.Matt Bayfield wrote:Further to Kai's comment above, an alternative option for "Nasty Letters" would be to change the letter distribution. Perhaps there could be an equal number of each vowel in the vowel pile, and an equal number of each consonant in the consonants pile. Would lead to some very short maxes, but would possibly increase the frequency of some unusual words, thus increasing people's vocab.
Absolut bastard, shurely?JimBentley wrote:Another one was the normal distribution, but with all the 'E's removed, which could also be an absolute bastard.
I like this idea too. The only problem is that we already have high scores for Nasty 15, which would be completely unbeatable if I changed the distribution. The only real option is to retire all the old Nasty 15s, which I guess wouldn't be too terrible, it's not that prestigious a record.JimBentley wrote:I like this idea, it's pretty cool. I remember when I wrote my Countdown game, I made it so that you could switch between about seven or eight distributions and one of them was pretty much as Matt suggests. Another one was the normal distribution, but with all the 'E's removed, which could also be an absolute bastard.Matt Bayfield wrote:Further to Kai's comment above, an alternative option for "Nasty Letters" would be to change the letter distribution. Perhaps there could be an equal number of each vowel in the vowel pile, and an equal number of each consonant in the consonants pile. Would lead to some very short maxes, but would possibly increase the frequency of some unusual words, thus increasing people's vocab.
Bye bye 2000...Charlie Reams wrote:I like this idea too. The only problem is that we already have high scores for Nasty 15, which would be completely unbeatable if I changed the distribution. The only real option is to retire all the old Nasty 15s, which I guess wouldn't be too terrible, it's not that prestigious a record.JimBentley wrote:I like this idea, it's pretty cool. I remember when I wrote my Countdown game, I made it so that you could switch between about seven or eight distributions and one of them was pretty much as Matt suggests. Another one was the normal distribution, but with all the 'E's removed, which could also be an absolute bastard.Matt Bayfield wrote:Further to Kai's comment above, an alternative option for "Nasty Letters" would be to change the letter distribution. Perhaps there could be an equal number of each vowel in the vowel pile, and an equal number of each consonant in the consonants pile. Would lead to some very short maxes, but would possibly increase the frequency of some unusual words, thus increasing people's vocab.
This. It would be awesome to learn the words that crop up time and time again but with no E...the ones that get you out of pickles, like ROSARIA, INDUSIA, INDUNAS, UNHANDS etc.JimBentley wrote: Another one was the normal distribution, but with all the 'E's removed, which could also be an absolute bastard.
I suspect this feature was implemented in around July 2008, but I may be wrong...Dmitry Goretsky wrote:Suggestion: interface
You can click on cards instead of writing word on keyboard
...just when it's not a normal English one.Ryan Taylor wrote:When someone gets a pencil, can it say what language it was in please? (In aptochat)
ITYF that's a bronze pencil.Matt Morrison wrote:...just when it's not a normal English one.Ryan Taylor wrote:When someone gets a pencil, can it say what language it was in please? (In aptochat)
No, bronze and non-bronze pencils separate English ODE and all others. CSWs are still English but are not bronze, and Ryan's original message also is about which specific language, not just "English or not". Hebrew, Russian, and Greek are pretty obvious but German/Dutch and French/Italian/Spanish can be confused with certain words.Kai Laddiman wrote:ITYF that's a bronze pencil.Matt Morrison wrote:...just when it's not a normal English one.Ryan Taylor wrote:When someone gets a pencil, can it say what language it was in please? (In aptochat)
Settings link, just under Play.craig wrote:Is there a way to mute the clock already? If there isn't, could there be please? It's kind of weird listening to music with the clock in the background.
Charlie Reams wrote:Settings link, just under Play.craig wrote:Is there a way to mute the clock already? If there isn't, could there be please? It's kind of weird listening to music with the clock in the background.