Re: Feature requests
Posted: Thu Mar 25, 2010 9:13 pm
Make the recently added statland pages appear bold in the list on the side when you are in statland.
A group for contestants and lovers of the Channel 4 game show 'Countdown'.
http://www.c4countdown.co.uk/
Just first letter in conundrum I reckon. Rather than a hint button, make it a new variant called Hintdown. Every round you are given a hint whether you like it or not (or make it so a hint is available in every round but you don't have to click "show hint"). This would produce more max games methinks and is a nice idea.Marc Meakin wrote:What about a hint button that will tell you the score of the max in letters rounds and the target max in numbers rounds and the first and last letter in conundrums.
Maybe the hint could 'kick in' after 20 seconds but you lose one point if you use it.Kirk Bevins wrote:Just first letter in conundrum I reckon. Rather than a hint button, make it a new variant called Hintdown. Every round you are given a hint whether you like it or not (or make it so a hint is available in every round but you don't have to click "show hint"). This would produce more max games methinks and is a nice idea.Marc Meakin wrote:What about a hint button that will tell you the score of the max in letters rounds and the target max in numbers rounds and the first and last letter in conundrums.
Don't like this idea - you could max all the rounds but not get a max game. I like it how you can get a max game in hintdown. This opens up more challenges and records to be broken if every round a hint is given with no penalty.Marc Meakin wrote: Maybe the hint could 'kick in' after 20 seconds but you lose one point if you use it.
Max games and records aren't the concern of most Apterous players, Kirk.Kirk Bevins wrote:Don't like this idea - you could max all the rounds but not get a max game. I like it how you can get a max game in hintdown. This opens up more challenges and records to be broken if every round a hint is given with no penalty.Marc Meakin wrote: Maybe the hint could 'kick in' after 20 seconds but you lose one point if you use it.
Interesting...Jon O'Neill wrote:How about the titles idea of mine but simply handicapped?
This would punish the ratings-hoarders, which is a plus.Charlie Reams wrote:Interesting...Jon O'Neill wrote:How about the titles idea of mine but simply handicapped?
Jon O'Neill wrote:This would punish the ratings-hoarders, which is a plus.Charlie Reams wrote:Interesting...Jon O'Neill wrote:How about the titles idea of mine but simply handicapped?
Haven't you punished him enough, by denying him a chance of winning a CoC.D Eadie wrote:[Indeed - i think Kirk should be forced to play for Star 30 in the conundrum attack, at least 10 times.
Will maybe do something big in 2012 for our 30th birthday show, if we're all still here of course.Marc Meakin wrote:Haven't you punished him enough, by denying him a chance of winning a CoC.D Eadie wrote:[Indeed - i think Kirk should be forced to play for Star 30 in the conundrum attack, at least 10 times.
That does sound fun, but it's not really a feature request.Marc Meakin wrote:Heres one that might be addictive.
See how many consecutive games you can play getting at least one bronze pencil.
Omelette letters attacks seem to be the best format.
Yeah, it's not really a feature request, but it could be included in the stats.Charlie Reams wrote:That does sound fun, but it's not really a feature request.Marc Meakin wrote:Heres one that might be addictive.
See how many consecutive games you can play getting at least one bronze pencil.
Omelette letters attacks seem to be the best format.
Incidentally I think the recent "pencil mining" meta-game is really fun. Presumably it will drive up the scarcity of pencils in the long run, and accelerate the introduction of the silver pencil, both of which are good.
Is there already a decided amount of pencils that need to go before the silver is introduced (also bronzes for CSW and Johnny Foreigner)?Charlie Reams wrote:Incidentally I think the recent "pencil mining" meta-game is really fun. Presumably it will drive up the scarcity of pencils in the long run, and accelerate the introduction of the silver pencil, both of which are good.
He also has this annoying habit at CSW. Pretty annoying to see him mess up every round and then pull something like WAHCONDA out of nowhere.Matt Bayfield wrote:Making the assumption that Prune is on apterous mainly to allow users to set personal bests etc (let's face it, over 9 rounds he's no competition for even apterous' worst human player), is there any chance that Prune's abilities could be re-jigged so that he never scores at all in Letters or Numbers rounds? Obviously he would still need to get the occasional Conundrum, or tied games could be never-ending.
My motivation here is an increasing frustration when I'm on for a personal best score in one of the foreign language formats, only for Prune to whip out some obscure Letters maximum to deny me my chance. For some reason, Prune seems to be particularly "good" at French - he frequently scores, often with max words, in more than 1 round per game.
--Matt
(And on a previous subject - many thanks for implementing the "nines by language/dictionary" - much appreciated.)
That's a bug that I wasn't aware of. I'll take a look when I get back to the land of the living.Matt Bayfield wrote:Making the assumption that Prune is on apterous mainly to allow users to set personal bests etc (let's face it, over 9 rounds he's no competition for even apterous' worst human player), is there any chance that Prune's abilities could be re-jigged so that he never scores at all in Letters or Numbers rounds? Obviously he would still need to get the occasional Conundrum, or tied games could be never-ending.
My motivation here is an increasing frustration when I'm on for a personal best score in one of the foreign language formats, only for Prune to whip out some obscure Letters maximum to deny me my chance. For some reason, Prune seems to be particularly "good" at French - he frequently scores, often with max words, in more than 1 round per game.
--Matt
(And on a previous subject - many thanks for implementing the "nines by language/dictionary" - much appreciated.)
I'd have expected to see this last Thursday! Games would be ridiculous.Marc Meakin wrote:New variant http://www.dailymail.co.uk/news/article ... hange.html could work on Aperous.
Good idea.Kai Laddiman wrote:Can I just say a ginormous THANK YOU for all of the new features. You are awesome Charlie
Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
I don't understand - what are the points awarded for?Kai Laddiman wrote: Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
As in it removes any invalid words you have noted just before it offers you the declarations - so you could only declare valid words.Ian Volante wrote:I don't understand - what are the points awarded for?Kai Laddiman wrote: Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
Ah I see, sort of a halfway between junior and the full game.Matt Morrison wrote:As in it removes any invalid words you have noted just before it offers you the declarations - so you could only declare valid words.Ian Volante wrote:I don't understand - what are the points awarded for?Kai Laddiman wrote: Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
Hahaha, I declare loads of invalid words in Junior. And in all other disciplines too. I am awesome.Ian Volante wrote:Ah I see, sort of a halfway between junior and the full game.
pubertydownIan Volante wrote:Ah I see, sort of a halfway between junior and the full game.Matt Morrison wrote:As in it removes any invalid words you have noted just before it offers you the declarations - so you could only declare valid words.Ian Volante wrote:I don't understand - what are the points awarded for?
Thanks mate!Kai Laddiman wrote:Can I just say a ginormous THANK YOU for all of the new features. You are awesome Charlie
I've considered this before (since it's available on ISC) and I'm pretty sure it's not something I'd want to do. My experience with ISC suggests that new players start out playing Void because it's "friendlier", then come to rely on the safety net and never develop the skills of judgment necessary to play the full game. I don't want to encourage people to get stuck in that rut.Kai Laddiman wrote:Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
It can also give some bizarre readings in the rating system, such as Jon Stitcher's rating of 1600 on ISC which was gained exclusively through playing void.Charlie Reams wrote:Thanks mate!Kai Laddiman wrote:Can I just say a ginormous THANK YOU for all of the new features. You are awesome Charlie
I've considered this before (since it's available on ISC) and I'm pretty sure it's not something I'd want to do. My experience with ISC suggests that new players start out playing Void because it's "friendlier", then come to rely on the safety net and never develop the skills of judgment necessary to play the full game. I don't want to encourage people to get stuck in that rut.Kai Laddiman wrote:Could there be a scoring system called Void scoring? It would get rid of any words you type in a round that aren't valid.
Doesn't the Mac version work on such contraptions?Bradley Holland wrote:Any chance of making an ipad compatible version?
Depends whether the iPad supports Java, which it probably doesn't. So yeah, if it works it works and if it doesn't then I won't bother to port it.Ian Volante wrote:Doesn't the Mac version work on such contraptions?Bradley Holland wrote:Any chance of making an ipad compatible version?
Have you been reading HP Lovecraft, Jason?Jason Larsen wrote:The Mac is an ancient brand
I tried when I was in the Apple store on launch day, and no, it doesn't.Charlie Reams wrote:Depends whether the iPad supports Java, which it probably doesn't. So yeah, if it works it works and if it doesn't then I won't bother to port it.Ian Volante wrote:Doesn't the Mac version work on such contraptions?Bradley Holland wrote:Any chance of making an ipad compatible version?
Awesome.Charlie Reams wrote:Have you been reading HP Lovecraft, Jason?Jason Larsen wrote:The Mac is an ancient brand
Not for me. You could never play it human vs. human as one person would have to work with 8 letters the whole time, or be brave and try and assume what the other person will eventually choose as a 9th letter, which is laden with danger. And as far as the functionality, it's a Touchdown and Goatdown combination, Touchgoat if you will, that isn't really different enough from either?D Eadie wrote:A variant suggestion based on Goatdown.
How about a version whereby you play with the 8 letters and keep your 9th letter up your sleeve until declaring, thereby giving you the chance to truly work on finding the max instead of being forced to choose a letter within 3 seconds, as is the case now with standard goatdown.
Would work great for duels as well. I often 'pick' the 9th letter as the time bar runs out, only to realise there was a much better pick a few seconds later.
What do you reckon girls?
Getcha. So it's a bit like a cut down Touchdown, right? My bad. Hmm, hang on, I can't get my maths brain on quite right, but would the best words not be the same as a round of Touchdown anyway?D Eadie wrote:I think you've misunderstood me. Playing human v human Matt, you'd both have 8 letters on the screen. So if the selection was ABEFOILD, you could declare LIFEBOAT and i could spot OBLIGED.
The idea being you don't strictly choosethe 9th letter, you just incorporate it into your word. Does that make sense? This way you get the whole alphabet to play with during the 30 seconds, as opposed to being forced to nominate the 9th letter beforehand.
Touchdown - JACKKNIQE.....you can get JACKKNIFE.Matt Morrison wrote:I can't get my maths brain on quite right, but would the best words not be the same as a round of Touchdown anyway?
I truly have got you now. Sorry about that. Yeah I think it's got legs then. It's more 'regular' than Touchdown, so good for people trying to learn the game for the show, and it's a bit more forgiving for normal players than Goatdown. I like it. You've won me over. You should be a politician.D Eadie wrote:Touchdown - JACKKNIQE.....you can get JACKKNIFE.Matt Morrison wrote:I can't get my maths brain on quite right, but would the best words not be the same as a round of Touchdown anyway?
TouchGoat - JACKKNIQ(?)......you can't.
You're effectively playing with 10 letters in Touchdown but this is strictly 9.
Charlie Reams wrote:Wait I'm still confused. Is this different to Touchdown with 8-letter selections?
I don't think so, but that's precisely what makes it different? Like Hyper is 'just' Junior but with 12-letter selections.Charlie Reams wrote:Wait I'm still confused. Is this different to Touchdown with 8-letter selections?
Quite eggstraordinary..........although why post it in this thread?D Eadie wrote:http://news.bbc.co.uk/1/hi/uk_politics/ ... 634952.stm
Quality journalism.......a photo of THE actual egg, in case we were all wondering........
Okay, cool. I wasn't trying to dick on the idea, I just wondered whether I was being asked to write new code, or whether I could just change a 9 to an 8 and be done with it.Matt Morrison wrote:I don't think so, but that's precisely what makes it different? Like Hyper is 'just' Junior but with 12-letter selections.Charlie Reams wrote:Wait I'm still confused. Is this different to Touchdown with 8-letter selections?