Texas Hold'em Goatdown:
Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
Cheatdown:
This game is for two or more players. Countdown as usual, but once the clock runs out, the letters are hidden and players place a bet when they declare their word length. There are two rounds of betting, unless the bet is raised in which case the betting continues indefinitely. Is the guy who declared a nine bluffing? It's up to you to call him.
Countdown Variations
- Ben Hunter
- Kiloposter
- Posts: 1770
- Joined: Wed Oct 15, 2008 2:54 pm
- Location: S Yorks
- Charlie Reams
- Site Admin
- Posts: 9494
- Joined: Fri Jan 11, 2008 2:33 pm
- Location: Cambridge
- Contact:
Re: Countdown Variations
This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.Ben Hunter wrote:Texas Hold'em Goatdown:
Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
My submission to this list is Maxmaker, in which contestants see the letters for only (say) 3 seconds, and must then guess the length of the max. The highest guess which is not higher than the correct max is the winner (somewhat like The Price Is Right, which I can only assume is a good thing.)
- Ben Wilson
- Legend
- Posts: 4544
- Joined: Fri Jan 11, 2008 5:05 pm
- Location: North Hykeham
Re: Countdown Variations
It was going to be played at COLIN 07 or 08 but pulled at the last minute after I realised a full game would likely take a lot longer than the 35 minutes alloted for it. Could always give it another try though. It worked quite well on msn if memory serves.Charlie Reams wrote:This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.Ben Hunter wrote:Texas Hold'em Goatdown:
Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
- Matthew Green
- Devotee
- Posts: 716
- Joined: Mon Jan 28, 2008 12:28 pm
Re: Countdown Variations
What about Branddown?
You have to make up a word involving two smaller words (CUNT-MASK, COW-AIDS, SON-RAPE), but it isnt allowed to be valid. Its actually not that easy to get funny ones, she's cleverer than she gets credit for.
If you accidentally declare a word that is actually valid (LAMEBRAIN) then you lose the game.
You have to make up a word involving two smaller words (CUNT-MASK, COW-AIDS, SON-RAPE), but it isnt allowed to be valid. Its actually not that easy to get funny ones, she's cleverer than she gets credit for.
If you accidentally declare a word that is actually valid (LAMEBRAIN) then you lose the game.
If I suddenly have a squirming baby on my lap it probably means that I should start paying it some attention and stop wasting my time messing around on a Countdown forum
- Michael Wallace
- Racoonteur
- Posts: 5458
- Joined: Mon Jan 21, 2008 5:01 am
- Location: London
Re: Countdown Variations
I just lost the game.Matthew Green wrote:If you accidentally declare a word that is actually valid (LAMEBRAIN) then you lose the game.
- Ben Hunter
- Kiloposter
- Posts: 1770
- Joined: Wed Oct 15, 2008 2:54 pm
- Location: S Yorks
Re: Countdown Variations
Good call. Often I see a letters selection and think "I know there's a nine in there" even if I don't know what it is exactly. This would be a pretty fun quick fire game.Charlie Reams wrote:My submission to this list is Maxmaker, in which contestants see the letters for only (say) 3 seconds, and must then guess the length of the max. The highest guess which is not higher than the correct max is the winner (somewhat like The Price Is Right, which I can only assume is a good thing.)
Re: Countdown Variations
It's just a nightmare to host on MSN. Separate chat windows for all the players to send out hole cards, having to keep a running total of everyone's chips, getting people to act in turn, etc. Real life would be much quicker and easier to run. But the game did run surprisingly well; it was almost a shame that (I think) David O'Donnell needed the nurse calling for him, thus ending the game. http://www.countdownwiki.com/Countdown_HoldemBen Wilson wrote:It was going to be played at COLIN 07 or 08 but pulled at the last minute after I realised a full game would likely take a lot longer than the 35 minutes alloted for it. Could always give it another try though. It worked quite well on msn if memory serves.Charlie Reams wrote:This game has been invented at least twice before (by my dad and also by Gary Male), which suggests to me that it's quite a good idea. Maybe it should be tried at a future Colin.Ben Hunter wrote:Texas Hold'em Goatdown:
Several people occupy a table, each is handed three letters that they keep hidden from the other players. Bets are placed. Then four letters are laid out on the table. Bets are placed again. Then the eighth and ninth letters are laid out, with betting taking place after each. Those still in the pot then declare their words. The person with the longest word wins.
- Ben Wilson
- Legend
- Posts: 4544
- Joined: Fri Jan 11, 2008 5:05 pm
- Location: North Hykeham
Re: Countdown Variations
If memory serves correctly David O'Donnell actually needed the nurse calling for him before the game even started.Gary Male wrote:It's just a nightmare to host on MSN. Separate chat windows for all the players to send out hole cards, having to keep a running total of everyone's chips, getting people to act in turn, etc. Real life would be much quicker and easier to run. But the game did run surprisingly well; it was almost a shame that (I think) David O'Donnell needed the nurse calling for him, thus ending the game. http://www.countdownwiki.com/Countdown_Holdem