Matt's iPhone Games Thread

Cerebral distractions of every kind, mostly but not exclusively Countdown-related.

Moderator: Michael Wallace

Post Reply
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Matt's iPhone Games Thread

Post by Matt Morrison »

Hello. I got an iPhone about x months ago, and since then I've raped the shit out of it and discovered some very cool games.
Many of which are word games, and so after the recent discussion somewhere of Quarrel, I thought I'd hit up some recommendations.
If you've got any tips, please share them!

Quarrel Deluxe
http://itunes.apple.com/us/app/quarrel- ... d453203047 (free version also available)

Image

This is a pretty clever combination of Risk and Scrabble.

At the start of a round, the sectioned map is shared out evenly amongst the matches participants - that's you and 1-3 AI-controlled players.
Each territory will start with between 2 and 7 troops in it. Each of these troops represents a letter on your 'rack'- up to a maximum of 8 troops per territory.

Image
Here's a typical three-way. Player order is randomly assigned at the start of the match.

You battle other people to win territories by declaring a better word than them. Letters are assigned Scrabble-style points; there are some odd ones (R is worth 2, U is worth 3), but this just kind of adds to the game really as makes the combinations a little more unique and something to think about.
When you win a territory, your guys move over to it, leaving one troop behind.

Image
Whenever you have more troops than the AI, there is never a contest (obviously).

Two ways to gain additional troops. Firstly, at the end of your go (turns last as long as you want and still have moves available), all your territories will get reinforcements.
Secondly, performance can gain you backup - if you keep pulling good words out and winning more treasure you'll get backup troops which you can call on once per round at the start of a battle. Also, when two AI players are battling you can instantly get yourselves a backup troop by finding the full anagram before they declare their words.
So there is ALWAYS 8 letters in any round, even if you only have enough troops to play a much shorter word. And there is always an 8 letter word available. These range greatly in difficulty - can't think of any examples of the top of my head as I haven't played it in a week or so, but they include everything from obvious -ING words to complicated plurals I don't even recall seeing on apterous.

Image
A nice touch is the way the game tells you the full anagram for each round. Impressively, it also defines all three permutations - your word, your opponent's word, and the full anagram.

The AI is pretty good, but overall the game isn't hard enough, and none of us apterites will have an issue completing the domination mode (main career-style mode) fairly easily. The biggest pressure is often your own panicking - in the latter stages of the match when you have a full complement of 8 troops it's hard to resist trying to find the full anagram but with the timer at about 15 seconds it doesn't always happen.
Speed is often essential too, the higher-level AI will often find the best possible word they can, which will match yours (this happens quite often with, say, 6 troops but much less so with the full 8 troops, though), and then the battle winner is the one who declared quickest - so there is sometimes a tense trade-off between speed and word score.

It's a wicked game, well made and a brilliant idea. Unfortunately it's severely lacking by having no multiplayer mode - if we could play this against each other, it would NEVER get boring, whereas, as I mentioned before, I haven't picked it up for a week or so since I completed the main mode.

Image
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Matt's iPhone Games Thread

Post by Matt Morrison »

Hanging With Friends
http://itunes.apple.com/us/app/hanging- ... d440784937 (free ad-supported version also available)

Image

Amazing hangman fun with your friends, if you have any. You loser.

Come on. We all love the idea of Hex combined with Scrabble, don't we?
This game is like the easiest fucking sell ever. To word game fans at least.
You make a word, your friend has to try and solve it, then they do the same for you. First to lose their five lives loses.

Image
Creating a word.

The game works so well as you get a limited, and fairly random, selection of 12 letters from which to make your word.
You'll quickly pick up the tactical nuances - for a while it will be about using the 'hardest' letters available to you, a V or an X or whatever.
Then, well, I'm not going to spoil it all, but you'll soon be using double-bluff psychology, thinking about the position of vowels and letters, short or long word, to pluralise or not, etc. etc. Deep!
Word base is just the same as Words With Friends - it's a bit Americanized, unfortunately, but at least with this game there's less of an issue with things like missing two-letter words (min length 4).

Image
Solving a word.

Obviously when solving the word, you get the full alphabet to work from. Words can range from 4 to 8 letters, with the number of 'strikes' you get before you are 'hung' ranging accordingly from 8 to 4.
The most important thing to point out is that you get the vowel that is positioned last in the word for free. Hence the earlier mention about tactical vowel positioning.

There are three 'bonuses' you can use as well to help you solve the word. It's sad that these exist really, me and Heather have obviously never ever used one (things like "eliminator" on Hex, get rid of a selection of letters that aren't in the word, or one that shows you four letters of which one is in the word and the other three aren't), though you can understand the inclusion to appeal to a more casual less apterous-infused fan. Once again, don't use these unless you're a cheat.
These bonuses cost 20 coins each to use; coins are earned at the word-building stage by utilising the randomly-placed DL/TL/DW/TW tile.
The game has recently introduced a "coin store" where you can change your character's costume or the design of your balloons (that represent your 'lives') so at least there's something for us honest word nerd types to use our coins on.

Image
Facebook friends, have you got some?

Like Words With Friends, you sync up via Facebook to see who already plays, and of course you can start games with random opponents or via direct invite.
There's no Facebook app for the game yet, and it's not on Android yet either, so this one is only for your iPhone types.
The game requires a 3G/WiFi connection to play, just like Words does.

Image
Voyeur.

Once your buddy has had a go at solving your word, you'll get to watch them trying to solve it (useful for judging the psychological aspect of making words, as well as just tense fun) before the loop begins again - you solve theirs, you make a new word for them, and so on.

Absolutely cannot rate this high enough. It's as close to perfect as it really can be. Seriously, pick it up right now and offer me a game.
It's great fun, tactical as well as wordy, and a perfect "pick up for a moment then put it down until a bit later on" type game.

Image
Post Reply